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| Game
Work Projects |
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January 9th,2012 |
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"Haunt A
lot" is a puzzle game developed for iPhone/iPad that I am currently working on
as a production manager & lead programmer at Czyonoft studios. Game has beautifully stylized
environments with a dash of crazy and a sprinkle of dark
humor. Each level will consist of several smoothly and
hilariously animated characters that can interact with
the player and environment.
more...... |
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| 3D
Gallery Update |
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December15th,2011 |
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Added a
collection of game props that I am developing for an
experimental research. more...... |
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Catmull-Clark Subdivision |
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March 21th,2011 |
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This week I
implemented the Catmull-Clark subdivision to see how it
works in action. The algorithm itself is
pretty straight forward and also quite fun to study.
Although, my code is not optimized yet but it does the
job for now. I have listed
all the papers and materials that I've studied along the
way in the "References" section.
more...... |
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Tutorials Update |
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March 1th,2011 |
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Added a new
section "Miscellaneous" to Tutorials page.
more...... |
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Portfolio Update |
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September 15th,2010 |
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Portfolio
section is updated now. The new "Graphic & Tools
Programming" section will be dedicated to all the
graphical tools that I am developing and experiencing in
my spare time. All of the projects have been created
with my Graphic Engine which is continuously being
enhanced.
more...... |
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Surgical Knee Simulation |
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April 9th,2010 |
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| Total
knee arthroplasty (TKA) is a commonly performed surgical
procedure whereby knee joint surfaces are replaced with
metal and polyethelene components that serve to function
in the way that bone and cartilage previously had. Here
we describe a serious game that was designed to train
orthopedic surgical procedures to orthopedic surgical
residents, and to gauge whether learning in an online
serious gaming environment will enhance complex surgical
skill acquisition.
more...... |
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He-Man |
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Dec 29th,2009 |
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| 3D
Gallery update. The whole idea for me was to make a
model of He-Man since I always loved the TV series as a
kid.
more...... |
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Tutorials Update |
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Aug
20th,2009 |
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| Modeling
of Coca-Cola added. External link to this tutorial can
be find at:
3Dm3,
3D
Total,
CG
Arena Tutorials.
more...... |
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Portfolio Update |
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April 16th,2009 |
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| I added
a new section called "Tools Programming" where you
can see some of the plugins and scripts I have written
for 3dsmax and Maya.
more...... |
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| Jaw
of the Beatle |
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March 26th,2009 |
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concept of this model comes from "Beyond Fantasy Anima".
Base model was made in Maya and sculpted in Zbrush. I
used Bodypaint3d and Photoshop for texturing (2048*2048
map)
more...... |
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| 3D
Gallery Update |
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Feb 3th,2009 |
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| I added
a new section called "Automotive Design" to 3d gallery where
you can see some of my car models.
more...... |
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| Game
Projects |
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Jan 2th,2009 |
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| Here in
this section you can find some of the game projects I
was involved last year. Most of the projects are school projects
and some of them are team work. To see the C4 Project
you need to have a GeForceFX 5200 or higher for Nvidia
users. For ATI users, a Radeon 9500 or higher is
required.
more...... |
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| VFX
Portfolio..... |
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Jan 1th,2009 |
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| This
section is more of a R&D and is for learning new tools
and techniques that are being used in 3dsmax.
Personally, I have decided to spend more times on
learning VFX since I found it fun and enjoyable. You
will also see more updates in this section soon!. Tools I
usually use for all VFX shots are 3dsmax, Pflow, RayFire
Tool, FumeFX, AfterBurn, Thinking particles, and Vray
for rendering. |
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| Flint
Stone |
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Jan 1th,2009 |
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| Flint
Stone Update!!, Finally got a chance to finish the
sculpting in Zbrush after a long time. Base mesh was made in
Maya, Zbrush used for sculpting and rendering. |
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| New
Domain... |
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Dec 29th,2008 |
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| Hello
and welcome to my online portfolio. After almost a year I got a chance to finish
my new website and buy a new domain. |
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